Games

11.11.18 / in Games

Heineken

Gameplay

Web | HTML 5

A PR Agency contacted Giant Fox to engineer and design a game for their client, Heineken. We were thrilled to work with such a notorious brand!

Conclusion

In total, we created three levels. The first level has you steering a cargo boat from port to port. Along the way, you need to avoid the hazards and pick up power boosts.

Level two’s goal was to catch recyclable goods and avoid the waste. You are given 2 minutes to collect as many recyclables as possible!

Level three was set at a musical festival. Your mission was to find a few scattered collectibles, and grab the Heineken provided safe ride!

This project moved really fast. My team and I engineered and designed the game in ~6 weeks! Thankfully, the agency handled the art. We couldn’t have done this without them. It was truly exciting educating people through our game! Both the agency and the Heineken company were thrilled with the final product.

Written by: Michael Williams

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